Talk:Super Mario 64 Bloopers: Time Freeze/@comment-3551372-20141012103522/@comment-25653892-20141231172715

I really need to check my email more ._.

Even if SMG4 did know why KBB didn't load into memory (everything is frozen, so no items update. the position values don't update, the collected states don't update, and the general on/off triggers don't update), I doubt the purpose of the blooper was to be a serious lesson about spawning and such. Even though he kinda failed at it in his early videos, the bloopers have always been comedy. He didn't go very in-depth into why KBB didn't appear, he just gave a little commentary on it, hoping that the lampshade-hang would make people laugh, because SMG4's earlier stuff was commentary on different hacks. Dreams had texture, size and no-water-zone-thingy hacks that Mario was messing around with.

So probably SMG4 was making a video about a hack he was testing for the video :P, and he noticed a strange side-effect of the haxx, and there ya go. Although the trivia point is nice and can stay.

And may I direct you to a channel called pannenkoek2012, where a guy TASes through SM64 stars under different self-imposed conditions (don't use the joystick, which primarily uses dives and recoveries rather than walking around; don't use the buttons, which primarily involves sped-up footage of him walking around and shuffling up slopes; exploring something not meant to be collected, like a coin line embedded into a slope so that the last coin was unobtainable, sans a weird frame-perfect workaround, or a Goomba triangle member that spawns over the death barrier, causing it to appear there for a single frame once the triangle's spawn radius is entered but disappear since after that frame of spawning Mario is no longer inside the individual Goomba's radius… and, of course, his minimum-A-button runs, where he collects stars using as few A-button-presses as possible, constantly improves his own runs using newly found exploits, and aims to have a control sequence where he beats all 120 stars and the game itself without using A once); he also has a few interesting videos that educate viewers on the mechanics of some tricks he uses, like cloning and stuff, which goes in-depth about how the game loads, unloads, and updates items.