Thread:MarioFan5050/@comment-24846733-20141112121125/@comment-25653892-20141224173956

Late reply alert! AAAAHAHAHAHAAAAHHHHHHHHH~

How about explaining it like this: SMG4's bloopers are in a constant state of negative-continuity limbo. Regardless of any action in any other blooper, a character thought to be in whatever way gone could reappear at any second, even if just in the background for 15 frames. ''Nobody can die, no matter how much they want to escape, or how hard they try to end it all. Once you are in SMG4's bloopers, you cannot ever leave. Even after SMG4 ceases to be, and his former self, Luke Lerdwichagul, decides to move on from video-making, you are still trapped in his facked-up version of Super Mario 64… FOREVER…''

And that's why categories like that are meaningless. :D

SpongeBob said: That didn't help at all!