|This article is in severe need of cleanup!|
|Well, perhaps not in severe need, but we really need to fix it up! Grammar, vocab, whatever is needed, it's needed!|
You may still edit the article, but please be cautious when doing so. Thank you.
Garry's Mod (commonly abbreviated as GMod) is a sandbox physics game created by Garry Newman and developed by his company, Facepunch Studios. Garry's Mod was originally a mod for Valve Corporation's Half-Life 2, but was later made into a standalone release in 2006 for Microsoft Windows, published by Valve Corporation. Later updates saw an OS X port, added in 2010, and a version for Linux in 2013. It is often used for machinima, SuperMarioGlitchy4's bloopers included. SMG4 often uses the game engine to shake models around spastically for comedic effect. Originally Garry's Mod was used for characters such as Teletubbies or other things that aren't in Super Mario 64. Now SMG4 uses it for pretty much all the characters and in the newer videos, they are mostly seen in their G. Mod forms.
|Hey bro. Where's the spaghetti at?|
|"I have absolutely no idea what's going on.|